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  • Coding Android Apps
    Coding Android Apps

    As Android apps continue to grow in popularity and an associated job market emerges, the ability to develop software and applications for Android smartphones will only grow more relevant in the foreseeable future.Compiled from materials used in over a decade of teaching undergraduate and graduate students majoring in computer science and information technology, this book is a hands-on, step-by-step guide to coding Android apps that have been rigorously tested. KEY FEATURESEach chapter begins with a list of student learning outcomes that can be used for assessment purposes and syllabus constructionThe mechanics of Android app creation is presented in a very detailed, step-by-step progression, with accompanying screenshots and code explanationsNew topics are introduced chapter-by-chapter in a very logical and gradational instructional mannerVery detailed exercises are provided at the end of each chapter and can be used for class activities and as homework assignments.Each chapter includes multiple exercises of varying difficultyVideo lessons are available as supplementary resources for each chapter to quickly illustrate in a demonstrative and visual manner the Java and XML code and Android Studio development actions covered in the chapterThis book is particularly appealing for students of mobile apps development courses offered in computer science and information technology departments, as well as information systems disciplines within business schools, at both the undergraduate and graduate levels.

    Price: 54.99 £ | Shipping*: 0.00 £
  • iOS 15 Programming for Beginners : Kickstart your mobile app development journey by building iOS apps with Swift 5.5 and Xcode 13
    iOS 15 Programming for Beginners : Kickstart your mobile app development journey by building iOS apps with Swift 5.5 and Xcode 13

    Key FeaturesExplore the latest features of Xcode 13 and the Swift 5.5 programming language in this updated sixth editionStart your iOS programming career and have fun building your own iOS appsDiscover the new features of iOS 15 such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlayBook DescriptionWith almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular.Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS.It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps.You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.What you will learnGet to grips with the fundamentals of Xcode 13 and Swift 5.5, the building blocks of iOS developmentUnderstand how to prototype an app using storyboardsDiscover the Model-View-Controller design pattern and how to implement the desired functionality within an appImplement the latest iOS features such as Swift Concurrency and SharePlayConvert an existing iPad app into a Mac app with Mac CatalystDesign, deploy, and test your iOS applications with design patterns and best practicesWho this book is forThis book is for anyone who has programming experience but is new to Swift and iOS app development.Basics knowledge of programming, including loops, boolean, and so on, is necessary.

    Price: 55.99 £ | Shipping*: 0.00 £
  • Coding Club Python: Building Big Apps Level 3
    Coding Club Python: Building Big Apps Level 3

    A unique series that provides a framework for teaching coding skills. Build more sophisticated apps with level 3 of Coding Club!Following on from Python: Next Steps, this lively book explains how to break down projects into manageable chunks, guiding and supporting you with building larger, more exciting projects. Activities include building a version of Pong and, using the classes created for Pong, building a Breakout game and an Invaders game, developing and learning the necessary skills to build larger apps on the way. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.

    Price: 11.75 £ | Shipping*: 3.99 £
  • Digital Technology and Justice : Justice Apps
    Digital Technology and Justice : Justice Apps

    Justice apps – mobile and web-based programmes that can assist individuals with legal tasks – are being produced, improved, and accessed at an unprecedented rate.These technologies have the potential to reshape the justice system, improve access to justice, and demystify legal institutions.Using artificial intelligence techniques, apps can even facilitate the resolution of common legal disputes.However, these opportunities must be assessed in light of the many challenges associated with app use in the justice sector.These include the digital divide and other accessibility issues; the ethical challenges raised by the dehumanisation of legal processes; and various privacy, security, and confidentiality risks.Surveying the landscape of this emergent industry, this book explores the objectives, opportunities, and challenges presented by apps across all areas of the justice sector.Detailed consideration is also given to the use of justice apps in specific legal contexts, including the family law and criminal law sectors.The first book to engage with justice apps, this book will appeal to a wide range of legal scholars, students, practitioners, and policy-makers.

    Price: 21.99 £ | Shipping*: 3.99 £
  • Which programming language is chosen for the development of mobile apps?

    The most commonly chosen programming languages for mobile app development are Java and Kotlin for Android apps, and Swift and Objective-C for iOS apps. Java is a versatile language used for Android app development, while Kotlin is gaining popularity for its modern features and seamless integration with Java. Swift is the preferred language for iOS app development due to its performance and safety features, although Objective-C is still used for maintaining legacy apps.

  • What is the best programming language for mobile apps?

    The best programming language for mobile apps depends on various factors such as the specific requirements of the app, the target platform, and the developer's expertise. However, some popular programming languages for mobile app development include Java for Android apps, Swift for iOS apps, and React Native for cross-platform apps. Each of these languages has its own strengths and weaknesses, so it's important to consider these factors when choosing the best programming language for a mobile app project.

  • What are the best tools for programming mobile apps?

    The best tools for programming mobile apps depend on the specific requirements of the project and the developer's expertise. Some popular tools for mobile app development include Android Studio for Android apps, Xcode for iOS apps, React Native for cross-platform development, and Flutter for building native interfaces. Additionally, tools like Adobe XD and Sketch are useful for designing app interfaces, while Firebase and AWS can be used for backend services. Ultimately, the best tools are those that align with the developer's skills and the project's needs.

  • Which programming language is suitable for desktop and mobile apps?

    One programming language that is suitable for both desktop and mobile apps is Java. Java is a versatile language that can be used to develop applications for various platforms, including Windows, macOS, iOS, and Android. Its platform independence and robust features make it a popular choice for developers looking to create cross-platform applications that can run on both desktop and mobile devices. Additionally, Java has a large community of developers and extensive documentation, making it easier for programmers to find support and resources when building their applications.

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  • Building Xamarin.Forms Mobile Apps Using XAML : Mobile Cross-Platform XAML and Xamarin.Forms Fundamentals
    Building Xamarin.Forms Mobile Apps Using XAML : Mobile Cross-Platform XAML and Xamarin.Forms Fundamentals

    Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach.This book is the XAML companion to the C# guide Xamarin Mobile Application Development.You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard.XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements.This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers.You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns.Building Xamarin.Forms Mobile Apps Using XAML explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration.What You Will LearnCreate world-class mobile apps for iOS and Android using C# and XAMLBuild a XAML UI decoupled from the C# code behindDesign UI layouts such as FrameLayout, controls, lists, and navigation patternsStyle your app using resource dictionaries, styles, themes, and CSSCustomize controls to have platform-specific features using effects, custom renderers, and native viewsWho This Book Is For XAML and C# developers, architects, and technical managers as well as many Android and iOS developers

    Price: 39.99 £ | Shipping*: 0.00 £
  • STEM, Robotics, Mobile Apps in Early Childhood and Primary Education : Technology to Promote Teaching and Learning
    STEM, Robotics, Mobile Apps in Early Childhood and Primary Education : Technology to Promote Teaching and Learning

    This book brings together a collection of work from around the world in order to consider effective STEM, robotics, mobile apps education from a range of perspectives.It presents valuable perspectives—both practical and theoretical—that enrich the current STEM, robotics, mobile apps education agenda.As such, the book makes a substantial contribution to the literature and outlines the key challenges in research, policy, and practice for STEM education, from early childhood through to the first school age education. The audience for the book includes college students, teachers of young children, college and university faculty, and professionals from fields other than education who are unified by their commitment to the care and education of young children.

    Price: 129.99 £ | Shipping*: 0.00 £
  • Programming Flutter : Native, Cross-Platform Apps the Easy Way
    Programming Flutter : Native, Cross-Platform Apps the Easy Way

    Work in Flutter, a framework designed from the ground up for dual platform development, with support for native Java/Kotlin or Objective-C/Swift methods from Flutter apps.Write your next app in one language and build it for both Android and iOS.Deliver the native look, feel, and performance you and your users expect from an app written with each platform's own tools and languages.Deliver apps fast, doing half the work you were doing before and exploiting powerful new features to speed up development.Write once, run anywhere. Learn Flutter, Google's multi-platform mobile development framework.Instantly view the changes you make to an app with stateful hot reload and define a declarative UI in the same language as the app logic, without having to use separate XML UI files.You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way. Use built-in UI elements - or build your own - to create a simple calculator app.Run native Java/Kotlin or Objective-C/Swift methods from your Flutter apps, and use a Flutter package to make HTTP requests to a Web API or to perform read and write operations on local storage.Apply visual effects to widgets, create transitions and animations, create a chat app using Firebase, and deploy everything on both platforms. Get native look and feel and performance in your Android and iOS apps, and the ability to build for both platforms from a single code base. What You Need:Flutter can be used for Android development on any Linux, Windows or macOS computer, but macOS is needed for iOS development.

    Price: 38.50 £ | Shipping*: 0.00 £
  • Pathology and Technology : Killer Apps and Sick Users
    Pathology and Technology : Killer Apps and Sick Users

    Pathology & Technology is the first comprehensive look at "technopathologies." Since the days of the telegraph, electric communication technologies have been associated with causing or worsening mental and physical illnesses.Today, news reports warn of Pokémon Go deaths and women made vulnerable to sexual assault from wearing headphones.Drawing on an archive of hundreds of cases found across news, entertainment, and other sources over 150 years, this book investigates the intersection of technology and disease through original cultural historiography, focus groups, and discourse analysis, documenting a previously unexplored phenomenon in communication and media.Technopathologies occur with new and old media, the book argues, and are ultimately about people—not machines.They help define users as normal or abnormal, in ways that often align with existing social stereotypes.Courses on technological history, medical humanities, science and technology studies, and medical history will find much here to debate, in a style written to appeal to scholarly as well as popular readers.

    Price: 53.80 £ | Shipping*: 0.00 £
  • Which programming language should one choose for developing mobile apps?

    When choosing a programming language for developing mobile apps, it is important to consider factors such as the platform you are targeting and your own familiarity with the language. For iOS apps, Swift is a popular choice due to its performance and integration with Apple's ecosystem. For Android apps, Java or Kotlin are commonly used languages. Flutter, which uses Dart, is a cross-platform framework that allows you to write code once and deploy it on both iOS and Android. Ultimately, the best programming language for mobile app development depends on your specific needs and preferences.

  • Which mobile apps are exciting?

    There are many exciting mobile apps available, but some popular ones include TikTok for creating and sharing short videos, Clubhouse for joining live audio conversations, and Duolingo for learning new languages. Additionally, gaming apps like Among Us and Genshin Impact have been generating a lot of excitement among users. Overall, the most exciting mobile apps are those that offer unique and engaging experiences for users.

  • Are there web apps for programming on the iPad?

    Yes, there are web apps available for programming on the iPad. Some popular options include Repl.it, JSFiddle, and CodeSandbox, which allow users to write, test, and run code directly in the browser. These web apps support various programming languages and provide a convenient way for programmers to work on their projects using their iPad.

  • Are there web-based apps for programming on the iPad?

    Yes, there are web-based apps for programming on the iPad. Some popular options include Pythonista, which allows users to write and run Python code on their iPad, and Textastic, which is a code editor that supports a variety of programming languages and can be used for web development. Additionally, there are web-based integrated development environments (IDEs) such as Repl.it and CodeSandbox that can be accessed through the iPad's web browser for coding and running programs. These apps and tools provide options for programming on the iPad without the need for a traditional desktop or laptop computer.

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