Products related to User-friendly:
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Building User-Friendly DSLs
Imagine if your non-technical clients could safely produce software without the need for anyone to manually write code.Domain-specific languages are purpose-built programming interfaces that make that possible—no programming experience required. Written for developers who need to create user-facing DSLs, Domain- SpecificLanguages Made Easy unlocks clear and practical methods to createDSLs with easy-to-use interfaces.Author Meinte Boersma lays out an iterative process for creating languages accessible to domain experts such as operations specialists, data analysts, and financial experts.You'll start with an overview of software language engineering before diving into the unique projectional editing paradigm that makes it easy to produce DSLs for business. Imagine if your non-technical clients could safely produce software without the need for anyone to manually write code.Domain-specific languages are purpose-built programming interfaces that makethat possible—no programming experience required.This frees software developers from the time-consuming translation of a client's functional and domain-specific specifications, replacing complex code for modern and intuitive UIs
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User Stories Applied : For Agile Software Development
Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software. The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users.In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one.You'll discover practical ways to gather user stories, even when you can't speak with your users.Then, once you've compiled your user stories, Cohn shows how to organize them, prioritize them, and use them for planning, management, and testing. User role modeling: understanding what users have in common, and where they differGathering stories: user interviewing, questionnaires, observation, and workshopsWorking with managers, trainers, salespeople and other "proxies"Writing user stories for acceptance testingUsing stories to prioritize, set schedules, and estimate release costsIncludes end-of-chapter practice questions and exercises User Stories Applied will be invaluable to every software developer, tester, analyst, and manager working with any agile method: XP, Scrum... or even your own home-grown approach.
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Writing Fiction - a user-friendly guide
`I am sure this slim volume will constitute an invaluable aide to anyone seeking to set out on our stony path' - Frederick Forsyth CBE, author of 'The Day of the Jackal' and many other international bestsellers`Writing Fiction is a little pot of gold...Screenplay by Syd Field for film, Writing Fiction by James Essinger for fiction.It's that simple.'William Osborne, novelist and screenwriterWriting Fiction - a user-friendly guide is a must-read if you want to write stories to a professional standard.It draws on the author's more than thirty years of experience as a professional writer, and on the work and ideas of writers including:* Anthony Burgess* Joseph Conrad* George Eliot* Ken Follett* Frederick Forsyth* Dan Harmon* Ernest Hemingway* David Lodge* Norman Mailer* John Milton* Ben Parker* J.K.Rowling* William Shakespeare* Martin Cruz Smith* J.R.R.TolkienThe twenty-four chapters cover every important matter you need to know about, including: devising a compelling story, creating and developing characters, plotting, `plants', backstory, suspense, dialogue, `show' and `tell', and how to make your novel more real than reality. Also featuring special guest advice from legendary screenwriter Bob Gale, who wrote the three immortal `Back to the Future' movies (1985, 1989 and 1990), and novelist and screenwriter William Osborne, whose many screen credits include the co-writing of the blockbuster `Twins' (1988), this highly entertaining book gives you all the advice and practical guidance you need to make your dream of becoming a published fiction writer come true.
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User-Centered Design : A Developer's Guide to Building User-Friendly Applications
How do you design engaging applications that people love to use?This book demonstrates several ways to include valuable input from potential clients and customers throughout the process.With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application.Learn valuable strategies for conducting each stage of the design process - from interviewing likely users and discovering your application's purpose to creating a rich user experience with sound design principles.User-Centered Design is invaluable no matter what platform you use or audience you target. Explore usability and how it relates to user-centered design Learn how to deal with users and their unique personalities Clarify your application's purpose, using a simple narrative to describe its use Plan your project's development with a software development life cycle Be creative within the context of your user experience goals Use visibility, consistency, and other design principles to enhance user experience Collect valuable user feedback on your prototype with surveys, interviews, and usability studies
Price: 23.99 £ | Shipping*: 3.99 £ -
Critical Theory Today : A User-Friendly Guide
This thoroughly updated fourth edition of Critical Theory Today offers an accessible introduction to contemporary critical theory, providing in-depth coverage of the most common approaches to literary analysis today, including: feminism; psychoanalysis; Marxism; reader-response theory; New Criticism; structuralism and semiotics; deconstruction; new historicism and cultural criticism; lesbian, gay, and queer theory; African American criticism; and postcolonial criticism and ecocriticism.This new edition features:• A brand new chapter on ecocriticism, including sections on deep ecology, eco-Marxism, ecofeminism (including radical, Marxist, and vegetarian ecofeminisms), and postcolonial ecocriticism and environmental justice• Considerable updates to the chapters on feminist theory, African American theory, postcolonial theory, and LGBTQ theories, including terminology and theoretical concepts• An extended explanation of each theory, using examples from everyday life, popular culture, and a variety of literary texts• A list of specific questions critics ask about literary texts • An interpretation of F.Scott Fitzgerald's The Great Gatsby through the lens of each theory• A list of questions for further practice to guide readers in applying each theory to different literary works• Updated and expanded bibliographies Both engaging and rigorous, this is a "how-to" book for undergraduate and graduate students new to critical theory and for college professors who want to broaden their repertoire of critical approaches to literature.
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How Drawings Work : A User-Friendly Theory
How Drawings Work cheekily explains that what architects make is information that enables other people to make buildings.That information comes in a variety of forms: drawings by hand and computer, models both physical and virtual, and words as needed.The book reflects in witty prose on the nature of architectural drawings as tools of communication, pulling from a diverse and eclectic landscape of theories from grammar, functional linguistics, philosophy, art criticism, science fiction, popular culture, and, of course, architecture, to propose a new way to think about architectural communication.
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Software Development Activity Cycles : Collaborative Development, Continuous Testing and User Acceptance
Written from the perspective of a Technical Project Manager, this study presents a scenario for a complete “shift left” software development effort. It brings considerations for Test and Support as early as the Inception Stage. Based on an innovative model - Development Process Activity Cycles (DPAC) - this representation allows visualization of progress including recursive activities. The model is based on an interpretation of the Deming quality cycle of Plan Do, Check Act (PDCA). Periodic Management reports are generated using configuration management data generated during the Act phase of each iteration. There is no Test stage in the DPAC model; Test is represented in the back swing Check Phase of each iteration. This approach allows the user or Subject Mater Expert (SME) to contemplate the face of the system through several iterations of design and development, using the triad principle (“Power of Three”) matching a programmer, tester and member of the user community This approach incrementally reveals the best fit to the intent of the vision statement and iteratively uncovers the needs of the user while maintaining conceptual integrity.This book provides a holistic and comprehensible view of the entire development process including ongoing evolution and support, staffing, and establishment of a comprehensive quality engineering program.It describes activity inside the “belly of the beast.” By including support services as a part of the development model a complete return on investment (ROI) can be calculated and a value stream can be measured over the entire Application Life Cycle. You will· See how the various disciplines constituting the software development process come together· Understand where in the iterative development process progress can be measured and control exercised· Review how a quality engineering program will positively affect the quality of the development process· Examine how the quality of the development process profoundly affects the quality of the software systemWho this book is forIntended for a technical audience, this work should be of interest to all technical personnel including analysts, programmers, test and production, especially mid level managers and anyone familiar with the principles of a Lean, Agile approach to development.
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The Blueskins User Friendly 2003 UK CD single RUG161CDP
THE BLUESKINS User Friendly (2003 UK 3-track promotional-only CD for the single also includes Give Me Your Hand and Blue Sneakers custom disc with custom picture sleeve RUG161CDP) 1. User Friendly2. Give Me Your Hand3. Blue Sneakers
Price: 6.99 € | Shipping*: 0.00 €
Similar search terms for User-friendly:
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Is my user account user-friendly?
To determine if your user account is user-friendly, consider factors such as ease of navigation, clear instructions, and accessibility features. Evaluate if users can easily find the information they need, if the interface is intuitive, and if there are options for customization. Conduct user testing to gather feedback on the account's usability and make improvements based on the results. Overall, a user-friendly account should prioritize the user experience and make it simple for users to accomplish their tasks efficiently.
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Which software do you find more beautiful, user-friendly, and better?
As an AI language model, I don't have personal preferences, but I can provide an objective comparison. The beauty and user-friendliness of software can be subjective and depend on individual preferences and needs. Some users may find one software more visually appealing and easier to use, while others may prefer a different software. It's important to consider the specific features, functionality, and usability of each software to determine which one is better for a particular use case.
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What would you choose, SEO-friendly or user-friendly, and why?
I would choose user-friendly over SEO-friendly because ultimately, the goal of a website is to provide a positive experience for its users. While SEO is important for driving traffic to a website, if the user experience is poor, visitors are unlikely to stay or return. By prioritizing user-friendly design and content, a website can create a better overall experience for its visitors, leading to higher engagement and potentially better SEO performance in the long run. Additionally, search engines are increasingly prioritizing user experience in their algorithms, so focusing on user-friendly design can also benefit SEO efforts.
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Has Gutefrage become more user-friendly now?
Yes, Gutefrage has become more user-friendly now. The platform has improved its interface and navigation, making it easier for users to ask and answer questions. The search function has also been enhanced, allowing users to find relevant information more efficiently. Additionally, the introduction of new features and tools has enhanced the overall user experience on Gutefrage.
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Do you find gutefrage to be user-friendly?
Yes, I find gutefrage to be user-friendly. The website is easy to navigate, and the search function makes it simple to find relevant questions and answers. The layout is clean and organized, making it easy to read and contribute to discussions. Overall, I find gutefrage to be a user-friendly platform for seeking and sharing information.
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What is the best, most user-friendly, and easiest to use video editing software?
The best, most user-friendly, and easiest to use video editing software is subjective and depends on the user's specific needs and level of expertise. However, some popular options known for their user-friendly interfaces and ease of use include Adobe Premiere Pro, Final Cut Pro, and iMovie. These programs offer a wide range of features and tools for editing videos, as well as intuitive interfaces that make the editing process more accessible for beginners. Ultimately, the best video editing software for an individual will depend on their specific requirements and comfort level with technology.
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Which beginner-friendly programming language is recommended for programming websites with graphical user interfaces and usable interfaces?
For beginners looking to program websites with graphical user interfaces and usable interfaces, HTML, CSS, and JavaScript are highly recommended. HTML is used for structuring the content of the website, CSS is used for styling the website and making it visually appealing, and JavaScript is used for adding interactivity and functionality to the website. These languages are beginner-friendly, widely used, and have a large community of developers for support and resources.
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Which beginner-friendly programming language do you recommend for programming websites with graphical user interfaces and usable interfaces?
I recommend starting with HTML, CSS, and JavaScript for beginners interested in programming websites with graphical user interfaces and usable interfaces. HTML is used for structuring the content of the website, CSS for styling and design, and JavaScript for adding interactivity and functionality. These languages are widely used, have extensive resources and community support, and are relatively easy to learn for beginners. Additionally, there are many frameworks and libraries available, such as Bootstrap and jQuery, that can help simplify the process of creating visually appealing and user-friendly websites.
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