Products related to Rendering:
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The Rendering
A poetry collection that considers climate change and the possibility of wholeness within the Anthropocene. Through a series of experimental poems centered on ecology, Anthony Cody’s The Rendering confronts the history of the Dust Bowl and its residual impacts on our current climate crisis, while acknowledging the complicities of capitalism.These poems grapple with questions of wholeness and annihilation in an Anthropocenic world where the fallout of settler colonialism continues to inflict environmental and cultural devastation.Cody encourages readers to participate in radical acts of refreshing and reimagining the page, poem, collection, and the self, and he invites us to reflect on what lies ahead should our climate continue on its current trajectory toward destruction. These poems consider if wholeness, or a journey toward wholeness, can exist in the Anthropocene. And, if wholeness cannot exist in these times, we are invited to look at our lives and the world through and beyond annihilation.
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Rendering French Realism
Realist novels are usually seen as verisimilar representations of the world, and even when that verisimilitude is critically examined (as it has been by Marxist and feminist critics), the criticism has referred to extra-literary matters, such as bourgeois ideology or defects in the portrayal of women.This book takes as its thesis that the point defining realism is the point at which the processes of representation break down, a sort of black hole of textuality, a rent in the tissue. The author argues that our notions of continuity, of readability, of representability, or our ideas about unity and ideological shift—or even our notions of what is hidden, occulted, or absent—all come from the nineteenth-century realist model itself.Instead of assuming representability, the author argues that we should look at places where the texts do not continue the representationalist model, where there is a sudden falling off, an abyss.Instead of seeing that point as a shortcoming, the author argues that it is equal to the mimetic successes of representation. After an initial chapter dealing with the limits and ruptures of textuality, the book considers the work of Stendhal, from its early state as a precursor to the later realism to La Chartreuse de Parme, which shows how the act of communication for Stendhal is always made of silences, gaps, and interruptions.The author then reads several works of Balzac, showing how he, while setting up the praxes of continuity on which his oeuvre depends, ruptures the works at various strategic points.In a chapter entitled "Romantic Interruptions," works of Nerval and the younger Dumas, seemingly unrelated to the realist project, are shown to be marked by the ideological, representational, and semiotic assumptions that produced Balzac. The book concludes with Flaubert, looking both at how Flaubert incessantly makes things "unfit" and how critics, even the most perspicacious postmodern ones, often try to smooth over the permanent crisis of rupture that is the sign of Flaubert's writing.
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Sappho - A New Rendering
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Real-Time Rendering, Fourth Edition
Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics.It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs.This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces. It is for anyone serious about computer graphics who wants to learn about algorithms that create synthetic images fast enough that the viewer can interact with a virtual environment. Reviews"This is the book I recommend to everyone starting out in the industry.Not only is it a great reference on so many topics, each topic is covered in impressive depth with great references for further exploration." — Alex Vlachos, Valve"Real-Time Rendering condenses literally thousands of cutting-edge papers, talks, and blogs into a single, easy-to-read volume presenting today's best practices, open problems, and promising state-of-the-art research.A key reference for beginners and experts!" — Chris Wyman, Principal Research Scientist, NVIDIA "Since it was first published, Real-Time Rendering has been an invaluable companion to anyone who wants to keep up with this dynamic field.It combines rigorous coverage of the fundamentals with up-to-date discussion of the latest techniques.The fourth edition is required reading for anyone serious about computer graphics." — Matt Pharr, co-author of Physically Based Rendering: From Theory to Implementation"I built our rendering engine and my career on what I learned in previous editions of Real-Time Rendering.This new edition is carefully updated to represent the current state of our field, and will remain the first resource I check when tackling a new challenge." — Patrick Cozzi, Principal Graphics Architect, Cesium, and co-editor of OpenGL Insights"Real-Time Rendering is the first book I recommend reading to anyone who wants to learn real-time graphics.All the relevant knowledge in one place, and a joy to read, too!" — Aras Pranckevicius, Unity Technologies About the Cover: The cover shows an example of advanced real-time rendering technology used in the 2018 Star Wars™ short Reflections, which includes real-time ray tracing of reflections and area light shadows computed on the GPU.The short was produced by Epic Games and built in Unreal Engine in collaboration with ILMxLAB and NVIDIA.
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Summertime Rendering Volume 1 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearHearing the news of the passing of his childhood friend Ushio, Shinpei returned to his hometown on the remote island of Hitogashima to attend her funeral.Little does he know that it is the beginning of a summer full of mystery and horror!No one is prepared for the time-twisting adventures ahead that defy life and death!
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Summertime Rendering Volume 2 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearAfter the tragedy at the Summer Festival, Shinpei started July 22nd for the 4th time!His first priority is to locate Ryunosuke Nagumo. Who is this mysterious lady that could be the key to defeating the Shadows? a
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Summertime Rendering Volume 3 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearUnlocking Ushio’s message, Shinpei and the others learned about the secrets hiding in the old ward of Sou’s family clinic.Exploring the Hishigata Clinic site, they encounter Sou’s sister Tokiko!Is she a friend or an enemy? A vicious battle with the Shadows is about to start…
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Summertime Rendering Volume 6 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearShinpei is running out of time, and he must reunite with everyone to prevent Shide from carrying out his destructive plan!The conclusion to the epic summer mystery is finally here!
Price: 22.99 £ | Shipping*: 3.99 £
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What is the difference between web development and software development?
Web development primarily focuses on creating websites and web applications that are accessed through a web browser, using technologies such as HTML, CSS, and JavaScript. Software development, on the other hand, involves creating applications that can run on various platforms, including desktop computers, mobile devices, and servers. While web development is a subset of software development, software development encompasses a broader range of applications beyond just web-based ones.
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How do I disable software rendering mode in Linux Mint?
To disable software rendering mode in Linux Mint, you can try the following steps: 1. Open the Terminal by pressing Ctrl + Alt + T. 2. Type the command `sudo gedit /etc/X11/xorg.conf` and press Enter. 3. Look for the section that contains the line `Driver "modesetting"` and change it to `Driver "intel"` or `Driver "nouveau"` depending on your graphics card. 4. Save the file and restart your computer for the changes to take effect.
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How do I deactivate the software rendering mode in Linux Mint?
To deactivate software rendering mode in Linux Mint, you can try the following steps: 1. Open the Terminal by pressing Ctrl + Alt + T. 2. Type the command "sudo apt-get install xserver-xorg-video-intel" and press Enter to install the Intel graphics driver. 3. Reboot your system after the installation is complete. 4. After rebooting, the system should automatically switch from software rendering mode to hardware rendering mode, utilizing the Intel graphics driver.
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Is the GPU-CPU rendering combination slower than just GPU rendering?
The GPU-CPU rendering combination can be slower than just GPU rendering in some cases. This is because the CPU may not be as efficient at handling rendering tasks as the GPU, which is specifically designed for graphics processing. However, in certain scenarios, such as when the CPU is able to handle certain aspects of the rendering process more effectively than the GPU, the combination of both can result in faster overall rendering times. Ultimately, the speed of the GPU-CPU rendering combination will depend on the specific hardware and software being used, as well as the nature of the rendering task.
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What training opportunities are available for IT specialists to specialize in web development and general programming, such as software development?
There are various training opportunities available for IT specialists looking to specialize in web development and general programming. Online platforms like Coursera, Udemy, and Codecademy offer courses and certifications in programming languages such as Python, Java, and JavaScript. Additionally, coding bootcamps like General Assembly and Flatiron School provide intensive, hands-on training in software development. IT specialists can also pursue advanced degrees in computer science or related fields to deepen their knowledge and skills in web development and programming.
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What training options are available for IT specialists to specialize in web development and general programming, such as software development?
IT specialists looking to specialize in web development and general programming have a variety of training options available to them. They can pursue formal education through degree programs in computer science or related fields, attend coding bootcamps that offer intensive training in programming languages and frameworks, or take online courses and tutorials to learn specific skills. Additionally, IT specialists can participate in workshops, seminars, and conferences to stay updated on the latest trends and technologies in web development and software development. Continuous learning and practice are essential for IT specialists to excel in these specialized areas.
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Is learning programming and software development very challenging?
Learning programming and software development can be challenging for some people, as it requires logical thinking, problem-solving skills, and attention to detail. However, with dedication, practice, and the right resources, it is definitely achievable. Breaking down complex concepts into smaller, more manageable parts and seeking help from online tutorials, courses, and communities can make the learning process easier and more enjoyable. Ultimately, the level of challenge will vary depending on the individual's background, experience, and learning style.
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Which programming languages are used in software development?
There are many programming languages used in software development, including popular languages such as Java, Python, C++, JavaScript, and Ruby. Each language has its own strengths and is used for different purposes in software development. For example, Java is commonly used for building enterprise-level applications, while Python is known for its simplicity and versatility. C++ is often used for system software and game development, while JavaScript is essential for web development. Overall, the choice of programming language depends on the specific requirements of the software being developed.
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